Overall I think I have learnt a lot from this module. When I first started using animation in 3D studio, I didn't have much understanding of a lot of the terms and tools of the software. I will admit I struggled a lot in grasping the basic tools. By completing many tutorials and just generally messing around in the software I began to understand it a lot more. This meant I could progress through the module and bring my ideas to life.
The bits I found hardest in creating the enviroments was the materials. I could never get them to look 'exactly' right. I did manage to get better at it, by using a variety of techniques like making the material mirrored instead of tiled, and changing the amount of tiles.
Once I understood the software, the things I found easiest was using the reactor tool and the auto key, as this was very similar to adobe flash. I also found it easy to create the enviroment in which the scene would take place. Obviously it took a lot of time, but I didn't struggle with it.
If I had to do the module again, but had more time and knowledge I would of concentrated more on making the materials a lot more textured and higher definition. This could be achieve by using more polys and choosing more appropriate materials. I could also have tried creating more objects from a editable poly, but time restrictions meant I couldn't grasp the idea of moulding an object myself.
All in all, I have definately come a long way since I started the project, and have also enjoyed using 3D studio. I think I might even choose to create animations in my own time just for fun, to see what results I can achieve.
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